![]() ![]() I say this with all due respect, however, as I love the game regardless. It would be a day one pickup for me, as I really want to play Subnautica more than I can, which is probably the case for many Subnautica players, as well as a pretty good amount of switch players that don't own a PC or other console, or aren't home a lot. It would take the switch market by storm, for sure. 30FPS and lowish - medium graphical settings running at 720 or 1080p would be perfectly acceptable, as long as it runs smooth and all the elements of the game are there. And the thing about the switch, games on it don't have to be graphically perfect for the game to be a hit, as seen with Rocket League, a massive success on the switch, it just has to be "good enough" to justify the portability. Given the market that the switch is intended for, by my prediction, Subnautica would be a massive success on the switch and end up on the top charts immediately if the DEVs could get it running, which shouldn't be too hard because of the unity engine. The thing is, I love Subnautica, but I really can't play it as much as I would like to, as my PC is a desktop and I can't afford to carry my laptop setup with my anywhere, nevermind use the battery up. ![]() I could be wrong here, but it seems totally do-able. Zelda and Human exhibit amazing physics, again, done by the CPU. Skyrim, like Subnautica, has a vast area of space to travel but is able to keep track of anything I were to drop or kill, even if I come back to it days later. I don't see CPU power being an issue either because of the fact that it, again, runs games like Skyrim, Zelda, and Human: Fall flat. ![]() I would be shocked if the switch couldn't do the same, or better. I bought the PC version of Subnautica less than a year ago while I was building my PC and was able to scrape by even though my PC had no GPU whatsoever at more than 30FPS. I could be mistaken here, but if the switch is both capable of running DOOM as well as games like Skyrim and The legend of Zelda: Breath Of The Wild, both of which have much bigger maps than Subnautica, I fail to see why it wouldn't be able to run Subnautica. Subnautica needs more CPU power for it's open-world environment and ecosystems. But would not that somehow sort of fit better here all the same? I think there would also be more leeway to make it more cartoony and save performance on simpler textures and so on.ĭoom relies mostly on the GPU, it doeesnt need a powerful CPU to run. It will no doubt run slower, and it may still be even more blurry. Originally posted by EnLitenDrake:If Doom works, this would work. ![]()
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